FLX Downfall of idols 0.8 free release!


Hello people! This is the changelog that we originally posted on patreon for this release, if you want  to support us, please check our patreon! Your aid help us keep working on these projects!

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https://www.patreon.com/posts/flx-0-8-early-106949416 

Hello everyone! First, we want to apologize! Last month, we decided not to update FLX to give us extra time and room to develop what we wanted to do for it. Although that's not great, we could do much work on it, adding one of the essential gameplay modules that the game needed.

The concert module adds to the much-needed game loop, not just by adding new ways to earn money and spend money (on upgrades!) but also by making training more meaningful and impactful, and finally making some of those secondary stats (like security, trending, etc.) relevant too.

This also required huge changes and rebalances in the current systems while also making a few others more precise (i.e. changing "Wages" to"Efficiency")

If you have already played the game, you are familiar enough with it not to worry about it, but even if you are new, we added new tutorials and a way to see them again in case you are lost!

CHANGELOG

  • New gameplay module: The concert! Every week, on Sunday, your idol group will perform a show for live audiences in their own club!
  • Many new upgrades (to improve their training or mood), and others for other facilities (their quality, etc.)
  • Changed training assignment: Now it's available from the start (although the scenes still unlock later on) and costs money, but you can train any of the idol's stars here.
  • 3 new sketches for a Haigure Dance!  
  • You can personally train the idols, too, to speed up their progress. This is free, but excessive training will reduce their mood.
  • Branding, security, and trending have been reworked a bit. Now, they impact how many people attend the show. During the early game, it is fine for these numbers to be low; we will add new upgrades in the future.
  • Added a new currency, IDX or Idol Credits. These are used to purchase special upgrades and are more scarce than regular money. You can get up to 10 a week for now, but we might rebalance it later.
  • Adjusted the caps for branding, security, and trend from their assignments.
  • Changed marketing assignment: Now it costs money, but increases trend more.
  • Changed "wages" for "efficiency," increasing the benefits of overexploiting them.  
  • Now you can find Placeholder at the lab, to rewatch tutorials. We might give him more uses in the future! 

Files

FLX-0.8-pc.zip 370 MB
83 days ago
flx.studiodystopia-0.8-1719429186-release.apk 383 MB
83 days ago
FLX-0.8-mac.zip 365 MB
83 days ago

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Comments

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(-6)

Take Over is 10,000 times better. The idols are very ugly.

Is the start screen for FLX supposed to be Crossworlds? Great game btw, it was just very confusing. I thought I downloaded the wrong game. 😅

What do you mean? I am going to assume you are playing in the android version? For a while it's been acting quite weirdly when I make the build, IDK why this happen

(+1)

Apologize if this is a double reply, it looks like my comment disappeared. 

Yes I'm playing the android version, very fun game. Love the art. My only complaint is when selecting choices, its visually hard to read before highlighting an option.

But my issue is when I load up the game, the title screen I'm presented with is attached. Not sure if it was intentionally promoting Crossworlds, but I was confused and didn't think I was playing FLX at first.

Uh... I can only assume it has something to do with the cache or something? Really can't imagine how this would happen, I need to research about it. 

We updated the version, and after a few changes and some tests we think it works now, let us know if you want! It would be good to know that it's working now

I unistalled the previous version and downloaded the latest one and....

We released a version shortly after where, at least when I tested it, didn't had this bug. I am not sure if you got the previous one, or is still having this problem. If the problem is recurring I have no clue of what it is since it works on my end now.